INTRO/STORY

  • INTRO

  • STORY

Fate/stay night was originally released in 2004 by TYPE-MOON as a Windows PC visual novel, spawning the Fate series, which became known for its epic universe and dense storylines that have captivated fans worldwide.
One of the most successful incarnations of the series is Fate/Grand Order, a mobile game released in Japan in 2015, now boasting over 42 million downloads globally.
Even now, the Fate universe continues to expand!

Kinoko Nasu, who supervises the scenario writing of Fate/Grand Order, penned the story for the Sixth Singularity, one of the most popular chapters, which has been adapted into the first animated feature film based on Fate/Grand Order.

Camelot is central to the game's overarching story, and the film brings its exquisite beauty and tragedy to life.
With a well-balanced team of newcomers and veterans, the first and second halves of the film will be directed by Kei Suezawa and Kazuto Arai respectively. Mieko Hosoi, Kazuchika Kise, and Nakaya Onsen will handle the character design for both parts of the film. SIGNAL MD and Production I.G will be creating the animation for both halves of the film.

A new story unfolds, bringing hearts together.